Franchise Hacking – Magic: the Gathering
‘Franchise hacking’ within Magic: The Gathering (MtG) means to creatively alter game elements to embed urgent real-world ecological narratives into the game’s design.
Within this research theme, we situate all research on games and play where entertainment is not the main goal. Rather, games and play are studied in their capacity to persuade, steer, sell or in other ways influence the player through its design. This includes the many examples of serious games and gaming (educational, political, commercial) as well as the various forms and applications of gamification. We look both at the potential of, and provides critical reflection on these developments.
‘Franchise hacking’ within Magic: The Gathering (MtG) means to creatively alter game elements to embed urgent real-world ecological narratives into the game’s design.
How we can improve media literacy skills through the use of digital games?
The Playful Citizen edited volume explores how and through what media we are becoming more playful as citizens and how this manifests itself in our ways of doing, living, and thinking.
What if keeping track of your food and fluids intake feels like playing a game rather than paperwork?
The success of Niantic’s Pokémon GO shows the many possibilities mobile games offer to reach a big audience and ‘play’ with the way you use a city.
This symposium brought together experts in the fields of game design and development, psychology, neuroscience, physiotherapy, and data and computer science.
To reduce the falling risk, researchers developed a fun and motivating exercise game for the elderly.
People suffering from dementia often feel confused and depressed. Some of them also display wandering behaviour. We build an interactive wall for people suffering from dementia.
Researchers from Utrecht University, the University of Amsterdam and TU Delft have developed an app that helps users learn to sleep better
We have researched a model for simulating crowds in big infrastructures, at events, and in computer games.