Theme: Player Research and Psychology
Social Animation
Investigating techniques for computing for such socially-driven multi-character animations.
Affective Body Animation
The way users control their avatars should be an easy and natural way.
Social animations for virtual humans in games
A conversation with Zerrin Yumak, assistant professor at the Department of Information and Computing Sciences.
Sensing emotion in video
Finding models to train interaction recognition and how to detect such interactions in both space and time from video.